Universal Tabletop Roleplaying System

Pentra

Five-Dice Engine

One engine. Five dice. Any world you can imagine.

What is Pentra?

Pentra: Five-Dice Engine is a universal tabletop roleplaying system. Its core rules are genre-agnostic: the same mechanics drive a neon-soaked street war, a sword-and-sorcery epic, or anything in between.

Settings layer tone, threats, character options, and lore on top of the core engine. Learn the system once, then take it anywhere.

Mechanically, characters are more down-to-earth in power, always vulnerable to damage and without the high-level, god-like powers common in other games that dominate the space.

Pentra believes that characters should evolve through gameplay instead of cookie-cutter templates that everyone follows; for that reason, you will not find classes, you will not find levels, and you will earn Karma that you can spend to evolve your character through attributes and skills to make them flourish as they would in the world they are playing in.

Settings

One engine, any world. Each setting builds on the core rules with its own tone, threats and options.